3 #ifndef FRAMELIB_CONNECTIONQUEUE_H 4 #define FRAMELIB_CONNECTIONQUEUE_H 24 virtual bool inputUpdate() = 0;
25 virtual void outputUpdate() = 0;
Definition: FrameLib_ConnectionQueue.h:6
Item()
Definition: FrameLib_ConnectionQueue.h:17
void add(Item *object)
Definition: FrameLib_ConnectionQueue.cpp:5
Definition: FrameLib_ConnectionQueue.h:11
friend class FrameLib_ConnectionQueue
Definition: FrameLib_ConnectionQueue.h:13
virtual ~Item()
Definition: FrameLib_ConnectionQueue.h:18
FrameLib_ConnectionQueue()
Definition: FrameLib_ConnectionQueue.h:30